This week Jon leads a discussion of real world development. We talk about how our development practices in our jobs and personal projects match up with the way we’re “supposed to be” developing. Topics:
- What are the non-negotiable practices that we always use on any code we write?
- Jon isn’t always Test Driven. Does that make him a bad person?
- Where do code reuse and maintainability stack up when it comes to other real world priorities, like hard deadlines and short technology lifespans?
- Is there a place for “forms over data” development? How about System.DraggyDroppy?
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Herding Code 21: Real World Development